Flower, Sun, and Rain DS Download – Flower, Sun, and Rain DS Review

Flower, Sun, and Rain DS Download – Flower, Sun, and Rain DS Review

It’s an odd situation unless you’ve got the game directly in front of you, but basically you’re using your Catherine device to literally plug into living and non-living things. When initiated you’ll be prompted with a number of colored plugs on the bottom screen, and literally guess through each color by clicking and dragging the plug into whatever dock is shown on the bottom screen.

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It’s totally random though, so you’ll usually go through a half dozen plugs until one magically clicks. It’s just a random time-taking interaction, and there’s no real way to fail. From there Catherine’s number dial pops up, as does a number of open boxes on the top screen.

Just like hangman you need to spin the dial and imput the right numbers (zero through nine) until you’ve got the code. How do you get the numbers, you might ask? Well therein sits this game’s insane design.
The entire story for Flower, Sun, and Rain is based on that core concept. You find puzzles, research, boot up Catherine, and input the correct answer. The problem that nearly 100% of gamers will find (unless you’re a crazed mental freak that can destroy puzzles and absorb dozens of pages of info at a time) is that the game is entirely nonsensical and doesn’t do much to steer you in the right direction.

It starts out simply enough, having you wander around until you meet a person who checks to see if you know your birthday. Ok… no problem. Your birthday is recorded on the DS’s internal system memory, so simply put in the same day you did when you got the DS and you’re good to go.

From there you get another puzzle that’s also birthday related (showing a flipped baby) and you need to monkey with the digits you provided. My birthday is September 19, so I had 0919 to work with. Flip it? That could be 0616 (upside down), 1909 (tweak the month/day order), 9190 (backwards), or 9091 (reverse the two sets in order). As you can see, things get pretty crazy pretty quick, and there’s no real tutorial to get you going.

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As a serious issue I had with the game, you never know when you’re going to be chatting with a character or going into one of these challenges, so every time you press A on something suspicious you may be kicking off 10-20 dialogue boxes about a new challenge. This made me think twice before talking to a seemingly random person, or before checking a random object. Would this be another puzzle for me to start, or a piece of one I already had going?

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